Wii U

After the success of the Wii and DS, Nintendo made remakes of the consoles, the Wii U and the 3DS. While the 3DS was a commercial success, the Wii U was a commercial failure.

Announcement
The Wii U was announced at the 2011 E3, where Nintendo showed the Wii U and said it was called that because it’s about you. They showed off its touchscreen, flash memory, Wii support, single touch display, and many more.

The reception was mixed, Ubisoft's Chief Executive was interested in the idea of the Wii U gamepad, saying “It revolutionises the traditional pad“, he also excited about the controller having “fantastic connectivity“, while the roundup at International Business Times said that people were very unhappy, saying that “a majority is still unconvinced about the multi-screens.

Reception
When the Wii U came out on November 12, 2012 and it received mixed reception from critics. The A.V. Club said that it was a compelling idea but it had a lack of focus, Ben Gilbert of Engadget criticized the console for its poor Friend’s List and Miiverse connection, no wide system console standards, and a controller that usually dies in 3.5 hours, Techradar praised the console for its graphics and gamepad functionality but he criticized the console for its lack of fantastic game titles and the controller dying so quickly. It was also criticized for its lack of third party support, lack of games, and its useless gamepad.

Sales
The Wii U sold well at first, selling 3 million in 4 months, but the console struggled to get 10 million copies. The reasons the Wii U failed was because the lack of third party support, it’s pointless gamepad, no hard drive storage, and being the worst compared to the other consoles such as the PS4, Xbox One, and the 3DS. The console sold 13.56 million copies, the Wii sold 7 times more than the Wii U. Once the Nintendo Switch came out, the Wii U was practically dead and Nintendo abandoned it in 2017. The Nintendo Switch came out and sold more than it in less than 9 months, selling 14.86 million copies at the end of 2017.